A new player joins the campaign!
Managing game time versus play time is a constant struggle any GM has to deal with. You know the game's in trouble when the GM perpetuates it.
Finally, we learn the names of the players - Chris (who plays Conan), and new-comer Michael (who will be playing Subotai). The lady pictured was the witch from the previous chapter, who, in the film, is an odd shape-changing witch.
For those not familiar with "treasure type," it involves assigning one or more treasure categories to a monster, which requires a bunch of corresponding look-up tables to cross-reference. Creatures like kobolds had close to garbage as their treasure, while dragons had every high-price treasure type. Animals like dogs would (should?) have no treasure.
Halflings were a non-copyrighted way to integrate Tolkein's Hobbits into D&D. They may be a good choice for a thief, but I have yet to meet someone who likes to play both elves and halflings. Yeah, it's a weak joke. The original script was worse.
I actually ran a campaign once with very little in the way of magic or monsters, based on Fred Saberhagen's Sword series (take warning if you read that Wikipedia article on the series - it's filled with spoilers you don't find out until the end of the last book). Needless to say, the campaign was fairly boring until the players started finding the "rare" magic items.
I opted for a different color to Subotai's speech. I think it makes the text easier to read, and is almost a necessity when I look at some of the future scripts I have written.
Last updated: Tue, 26 Feb 2008 00:53:00 CST
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